Release Notes – Early Access – 15/06/2022
Duckside of the Moon » Devlog
Key Changes:
- Game is playable from start to finish: The game can be played from the beginning tutorial till the cockpit unlock (end).
- World / POI’s: The POI’s have been visually overhauled, and they now contain their unique resources & recipes. The geyser & hazard plants have seen multiple iteration and the world has been rebalanced in terms of resources, geysers & oxygen locations.
- Spaceship Interior: The interior has been updated with multiple assets to make the ship feel more alive. Including the Greenhouse & Cockpit. Lighting has also been overhauled.
- Doug Animations: Doug has received multiple new animations to make him more lifelike and reactive to certain situations (radiation, low oxygen, etc.)
- UI Overhaul & Polish: The Crafting UI has seen a visual overhaul, Diagetic UI has been implemented. A settings menu has been added and multiple quality of life features have been implemented.
- Bugfixing & Performance: about 34 bugs have been fixed and performance went up from 30 fps to +/- 100 fps
Known Issues / Bugs:
- Doug head can block storage & crafting UI
- Items dropped in the ship don’t have gravity
- D-Pad support for settings menu does not work
- Issues related to setting “pause on open inventory”
- Lighting is not as intended in this build.
Change List:
- UI/UX & Onboarding:
- Crafting Menu, Storage & Inventory Menu
- Added Button Prompts to clarify how to perform certain actions
- Crafting Menu has been overhauled to fit VA Style for UI
- Added Indications for if something can be crafted
- Added indications for if a category contains something craftable
- Added HUD animation showing only hunger when in storage or crafting menu
- Add Icons for all in game resources, recipes & crafting categories
- Added Diagetic Text to Storage & Crafting Menu showing what you can craft at any time
- Tooltip for consuming an item is now added
- Added warning for when inventory is full
- Re-added gear UI controller Support
- Added new Tooltips support for Inventory & Gear
- Added Camera Animations for interacting with Fabricator or Storage
- Adjusted Storage Look to be more inline with upcoming VA overhaul
- Removed hatch & greenhouse icons in the gear section of the inventory UI
- Recipe column now always shows in top of crafting menu.
- Re-Added Controller Support for Storage
- Changed Descriptions for Items, Tutorials, Recipes
- Main Menu
- Added Loading Screen
- Added New Camera Transitions for Performing Certain actions in the Main Menu
- Added Animations & Sounds to Main Menu
- Fixed SkipCinematic text not re-appearing after having pressed the proper skip key once.
- Updated Assets in Main Menu (using rift instead of a red box)
- Settings Menu
- Added Settings menu
- Added Settings that show the controls
- Added Audio Sliders
- Added Graphics Settings ( resolution, shadow quality, window mode, etc.)
- Added Colour Blindness settings
- General:
- Added Death UI
- Changed Z order on all widgets so they don’t wrongly overlap
- Updated Quest HUD Alignment
- Added Warning Pop-Up’s for committing to certain changes (quiting the game, applying settings etc.)
- Fixed Onboarding Tutorial not progressing
- Added Support for D-Pad, Arrow Keys, WASD to most menu’s
- Changed opacity on Notifications to make it a bit more readable
- Added new Header & Text Font
- Crafting Menu, Storage & Inventory Menu
- Character – Doug:
- Animations
- Added Falling Animation
- Added Landing Animation
- Fixed Jumping animation looping when using controller
- Added Additive Looking Around Animation
- Updated Doug Jumping Animation
- Added Panic Animation when almost out of oxygen
- Added Freezing & Radiation Animations
- FX
- Added Booster FX
- Mining Laser now has proper VFX
- Sounds
- Added Booster Sounds
- Added Mining Laser Sounds
- Animations
- Level Elements:
- Outer Space
- Added Rift VFX
- Geyser now has proper VFX
- Added 3 new Asteroid Variations
- Added more asteroids into the level
- Updated VFX on Hazard Plant
- Added Geyser Sounds
- Added Oxygen Harvesting Sounds
- POI’s:
- Changed Post Processing Effect on Ice Biome
- Added Rock Pillar Meshes
- Added Post Processing to Slime biome
- Added base island meshes
- Added Ice Rocks
- Added Level streaming to spaceships & POI’s
- Added new Ice Chunks & Ice Rock Meshes
- Added Insulating Slime Harvestable to slime biome
- Added new island meshes
- Added Ice Crystals meshes
- Added Ice POI VFX
- Added Radiation Zone VFX
- Outer Space
- Progression:
- Added new resources & recipes
- Energy Crystal, Rubber, Iron Ore, Quartz, Green Lead, Insulation Slime, Frosted Crystals, Titanium.
- Ducktape, Iron Bar, Green Lead Bar, Titanium Bar
- Radiation Suit, Insulation Suit
- Cockpit Repair Module
- Added Third Oxygen Upgrade
- Added Recipe cards to POI’s & Spoiler Location
- Added new resources & recipes
- SpaceShip
- Greenhouse:
- Added Opening Greenhouse Support
- Added Extended Fabricator
- Added Greenhouse meshes & materials
- Added Mesh for extended Fabricator
- Control Room:
- Added Opening Control Panel Support
- Added Control Room Meshes
- Hallway:
- Added new door for greenhouse
- Added new door for control room
- Added new Hatch model
- Added new window next to hatch
- Updated Crafting Bench mesh with new more detailed version
- Bedroom:
- Added Window to Bedroom
- Implemented Bedroom Mesh
- General:
- Added Custom Lighting & Post-Processing to spaceship
- Added new corner pillars
- Added new roof mesh for spaceship
- Added Floors Model
- Added Spaceship corner meshes
- Added Lamps to spaceship
- Greenhouse:
- General
- Added Iron Bar Pick-Up mesh
Files
duckside-of-the-moon-win.zip 359 MB
Version 6 Jun 15, 2022
Get Duckside of the Moon
Duckside of the Moon
Doug is finding his way home, can you help him?
Status | In development |
Authors | Breda University of Applied Sciences, JesseyCool, Jip Crombag, stela_dobreva, DennisB, Dyreo, EsanVoid, Kakelkip, SamRiot32, JesseStolk, C0ncepts, Donut200278, Mr.Elektronix, AlexJustArt, Esmee_Horler, BlueBendyPencil |
Genre | Survival |
Tags | 3D, Crafting, duck, Exploration, Singleplayer, Space, Third Person, Unreal Engine |
Languages | English |
Accessibility | Color-blind friendly |
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- Release Notes Build V0.1 - 25/05/2022May 25, 2022
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