Second Early Access Update
It's Not You, It's Us » Devlog
We are back at it again with another update, and this one is a big boy!
Features
- Armadillo character! Unlock this animal and live out your artistic side!
- Added armadillo level section.
- Characters now follow the controlled player character around the level.
- Added occlusion shader to help player see controlled character when object is in the way.
- Implemented start menu and credits screen.
- Added intro cinematic.
- Implemented new looping soundtrack version.
Changes
- Cars now honk when they can not go any further.
- Updated quests with proper steps.
- Implemented new SFX for the watering bridge, plant, repairing and picking up toolboxes.
- Quests now complete when talking to the quest-giver, rather than before.
- Implemented slight post-process effect during quest completion sequence.
- Tree now visibly grows during tree cinematics.
- Beaver character now has proper repairing animation.
- Overhauled character selection UI.
- Changed characters names.
- Revamped dead plants' model and effects.
- Added smoke effect to chimney.
- Refined water visuals.
- Added further detail to the level.
- Repair ability is now used directly on the bridges and gates instead of using electricity boxes.
- Watering plant visuals and audio.
Fixes
- Fixed game softlock after talking to an "Angry NPC".
- Bear can no longer push cars over a water pit (we know, we are sad about this, too...)
- Inputs no longer possible during cinematics.
- Improved on collisions of level objects.
- Mouse cursor no longer interacts with objects it should not, no longer causing weird pathfinding behavior.
- Beaver quest now shows up in UI.
- Beaver character now moves to repairable level ingredients.
- Bear character no longer stuck in animation after pushing.
- Duck character does not lose all animation after watering plants.
- Duck now properly rotates to water pit on interaction.
- Fixed adaptive soundtrack not looping properly.
- Visual fixes.
- Toolbox is easier to pick up.
- Interactable highlight stops when interaction starts.
- Characters rotate forwards when holding LMB.
Get It's Not You, It's Us
It's Not You, It's Us
A 3D Point-and-Click adventure celebrating the joy of coming together.
| Status | Released |
| Authors | Breda University of Applied Sciences, Piqulsky, Arotan, SunnySideStudio, BunnyboyCarrot, The Anachronist, Carboarbox, AV, inidog, Symmka, JimHamers, POLLYNCHH, IDCGMTG |
| Genre | Educational, Adventure |
| Tags | 3D, Cozy, Cute, Indie, Low-poly, Retro, Short, Singleplayer, Top-Down |
More posts
- 1.1 Update 🍃72 days ago
- 1.0 Release!93 days ago
- First Early Access Update98 days ago
- Known IssuesMay 26, 2026
- Early Access Release!May 26, 2026

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