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I love the art style and how the fantasy of a dried up ocean was explored! 

There were shrimp people, crabs, coral reefs, Atlantis-like ruins and just a lot of really cool and interesting stuff scattered around! Reminded me a bit of "Another crab's treasure"!

I know that the designers joined the project in the second block and I can imagine that makes things a little bit difficult. 

I felt as though gameplay-wise, there wasn't really a clear direction...there were puzzles, combat and a big bazar, which I thought would be a lot more prominent gameplay-wise and see the player doing auctions or collect and trade goods or something along those lines...

I felt as though neither the combat nor the puzzles were really perfected, despite the visual presentation being good. Having chosen a clearer game seed could have helped. 

Nonetheless, a very nice experience, which especially lets the visuals shine✨🪸🦀

You all did a great job creating the game. the concept and world are really interesting. and with the time you had, I think you did a really good job making the combat and puzzles fun and not too challenging. Really fun experience :D.

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The concept is really fun, especially the puzzles. Enjoyed the play style a lot and waiting on future updates.

I love the art and the menu! I did however fin myself closing the game after shooting at one of the crabs for 5 minutes straight. I assume this is a bug, so I look forward to playing the full game.

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Hi Isa Mae, did you encounter this during the fight with the second crab? If so, that crab can only be defeated after you have shielded at least 1 of it's attacks.