Nakon - Early Access 0.2
Nakon » Devlog
⚠️ Early Build
Thanks for checking out the early build of the game! Please note that this version is still in active development — we expect bugs and broken features. We’d really appreciate it if you report anything that’s not already listed below, or share any feedback you may have!
Changelog:
- Hands FOV has been fixed
- Other two enemies have been added
- Menu has been reworked
- Aim assist is available when using a controller
- Weapons can be unlocked from the sphere placeholders, in the spawning area
- Enemies only spawn in unlocked areas and their spawn rates are linearly scaled
- Ambient music added
Fixed issues
- The map flickers on the lower level
- The pause menu doesn’t pause the game
- When dead:
- The player can still rotate the camera and shoot
🐛 Known Issues / Bugs:
- The museum mode is pretty barren at the moment, we will add more in the next updates
-
Shadows can look odd or broken at times
- Sounds sometimes do not play as expected
-
The console is visible while playing
-
Sometimes enemies are culled when too close to the camera
🔊 Heads-Up:
Please lower your volume before playing — some sounds are currently too loud or unbalanced.
Let us know what you think! Your feedback helps shape the game as we move forward.
Files
nakon-win-early.zip 103 MB
Version 1 1 day ago
Get Nakon
Nakon
An arcade FPS game, made in a custom engine - Student Project
Status | In development |
Authors | Breda University of Applied Sciences, BuasJoey, tBoons, Allen Philip, Tycro Games, J111M, Gikster007, Mika Halbauer, alexstn, PappaNiels, desytsv, Viktor231407, des.ynkv |
Genre | Shooter, Action |
Tags | 3D, Arcade, artgame, First-Person, Low-poly |
Languages | English |
More posts
- Nakon - Early Access 0.18 days ago
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