Changelog Release 1.0


Art & Set Dressing

  • Added mural of Stella in the main square
  • Extensive set dressing updates across districts, townsquare, and back alleys 
  • Brightened solar panel texture 
  • Tweaked color grading and fog 
  • Added stone props and moss details 
  • Small prop adjustments, including wrongly placed or floating props
  • Improved collision setup for flower pots and chairs
  • Added bridge model 
  • Updated mountain material and replaced with proper heightmap

Gameplay & Level Design

  • Improved edge-of-world and out-of-bounds fixes
  • Added slow-motion effect for Hide and Seek 
  • Instruments now rotate
  • Added interactable trash cans and plants, including new ambient sound cues
  • Added gameplay to the town square back alleys

Audio

  • Reverb volume added to final area
  • New UI sound effects 

Animation

  • Updated Sunny idle
  • Added more Sunny animation
  • New Stella animations: happy, talking
  • Crowd NPCs: New emojis, talking animations, bubble reactions, talking and bump animation & logic

Systems & UI

  • Added and fixed in-game volume controls 
  • Buttons in in-game settings menu replaced 
  • Menu HUD and camera feedback setting added
  • UI volume now caches
  • Credits are now skippable and smoother
  • Dialogue readability improved
  • Resolution confirm UI added 

Technical & Bug Fixes

  • Fixed performance and frame rate drop issues
  • Fixed black props, floating solar panels 
  • Various menu logic and navigation fixes
  • NavMesh small changes

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