Zentera - Early Access 0.3
Zentera » Devlog
CHANGELOG v0.3:
This early pre-release version represents a work-in-progress snapshot of our game - Zentera. While it’s not feature-complete or fully polished, it gives you a first look at the core gameplay, visuals, and tone we're aiming for.
version 0.3 brings a lot of improvements, fixes and polish to Zentera, including animations, vfx, art assets, Quality of Life improvements such as a pause menu with a level reset, and much more:
Changes in version 0.3:
- ✅Added player animations (idle, walk, pull and lick animations)
- ✨Added Level art assets to Level 2 and Level 3
- ✨Improved Main Menu level visuals
- ✨Improved and added Lighting to the Onboarding Level and Level 1
- ✨Added art assets for many interactables (doors, levers, crates, pressure plates, buttons)
- ✨Added particle VFX to the Player and throughout some of the levels
- ✨Improved Skybox lighting and added new skyboxes to the levels
- 🔊Added sound effects to some elements such as doors, levers, crates and buttons
- ✅Added a Main Menu with Resume / Restart button, and a HUD which tracks collectibles collected
- ✅Added On-screen controls to the HUD
- ✅Added a player Sillhouette Shader which makes the player visible through otherwise obstructing terrain
- ✅Added post-processing settings (saturation and exposure)
- 🔧Decreased the length of the Player Tongue in all levels
- 🔧Improved Aiming reticle and changed the color to make it stand out from the Tongue more
- ✅ Added destruction event at the beginng of Level 1
- 🎮Control scheme has received slight changes for Controllers (view front page to see exact control scheme)
- 🔧Improved collision in all levels
- 🛠️Fixed issue where shadows would lag behind for a frame
- 🛠️Fixed player step-up on slopes and staircases to be more responsive
- 🛠️Fixed bug where crates would fall through the floor in level 1
- 🛠️Fixed bug where the player would fall off the map in certain spots (Onboarding level, Main Menu and level 2)
- 🛠️Fixed a bug that caused the tongue to "lick" through objects
- 🛠️Fixed an issue causing crates on Level 1 to be pushed 2 grids instead of 1
- 🛠️Fixed gate collision in Level 1 that allowed you to walk through them at times
KNOWN ISSUES / BUGS:
- ⚠️Tongue model briefly appears in the back of the players head when used
- ⚠️Level 2 pressure plate and gate colors dont always correspond correctly
- ⚠️The player can sometimes get stuck when falling down to the start in level 1
- ⚠️ Crates can sometimes not be pushed correctly in Level 2 on the ground floor
Files
Zentera 0.3.zip 137 MB
2 days ago
Get Zentera
Zentera
Voxel-based Puzzle Platformer made with a Custom Engine
Status | In development |
Authors | Breda University of Applied Sciences, BoazBaaz, FunkyBuritto, Sven, Jon Gear, Jaeden, Nullxiety, MΛX, Marzzy3D, fiskeduser, Lynn, bettibodrogi, LoekvdB, Mang0oo, AxelBTN, Kastrolik, bakje06 |
Genre | Puzzle |
Tags | 3D, Casual, Puzzle-Platformer, Voxel |
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