The game is in early-access, expect bugs and major changes as we move further. We'd really appreciate it if you report any bugs you encounter, or share any feedback you may have!
Changes & Fixes
Rebalanced existing levels and added two new levels to the game.Added Bloom.Distance fog is now blue.Updated the environment and some other models.Added a vignette that appears when the platform gets damaged.Added a start menu with navigation to start the game immediately or with a tutorial.Added new vfx and controller rumble when the platform gets damaged.Added various other vfx in several locations.Added a new section to the tutorial to introduce meteors.Crawlers now have a better jumping angle.Added a soundtrack to the game, which sounds different depending on what stage in the game you are currently in.Fixed an issue where some vfx were played in incorrect locations.Fixed an issue where shadows were blurry and had artifacts.Fixed an issue where shadows would not properly project on the floor.Fixed an issue where crawlers could fall off the pillars they were climbing.Fixed an issue where crawlers could still damage the platform even though the player has killed them.Fixed an issue where a gem in the tutorial would spawn behind a pillar.Fixed an issue where text from the tuorial did not properly delete after completing the tutorial.Fixed an issue where the same tile on the platform could be damaged twice.Fixed an issue where amount of gems inserted display in the tutorial would stay at 3/4 even after inserting the fourth gem.
Known Issues & Bugs
The Flyer enemy sometimes randomly freezes in place.Text sometimes disappears.Certain actions are missing sounds and visual effects.Electricity vfx has an incorrect end position.The tutorial section is missing some instructions.The pistol ammo UI is sometimes visible when holding the sword.In the tutorial, crawlers 'walk over air' as the pillar models are missing.
Leave a comment
Log in with itch.io to leave a comment.