A downloadable game for Windows

Blossom is a relaxing game where you play as a bee! Your goal is to collect pollen and deliver it to your hive to grow the surrounding ecosystem. This is a game made by BUas students on the custom Blossom Engine.

Check the developer logs for patch notes of new releases!

Credits:

  • Ferri de Lange – Graphics programmer 
  • Santiago Bernardino – Lead Engine and Tools Programmer 
  • Lars Janssen – Graphics Programmer 
  • Alex Vreeland – Engine and Game Programmer 
  • Lon van Ettinger– Graphics Programmer 
  • Konstantin Kozačišče – Graphics Programmer 
  • Madelief Regensburg – Foliage artist, Prop artist, UI artist 
  • Sikandar Maksoedan – Lead Technical artist, Procedural artist 
  • Viktor Osmanov Foliage artist 
  • Tural Roorda – Design Lead, Audio Design 
  • Dean Gray – Producer, Designer 
Updated 1 day ago
Published 8 days ago
StatusReleased
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorBreda University of Applied Sciences

Download

Download
blossom-engine-win.zip 617 MB
Version 2 1 day ago

Development log

Comments

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Beautiful game but whenever I fly into the hive I get stuck with a white screen :D

(+1)

A new version (0.2 or v2) is out and has fixed the issue you described. Thanks for playing and for your feedback :D

Simple Casual Gameplay. Grass kills fps. Gameplay should be sped up by decreasing the amount of pollen and increasing speed of bee. Could use a little tutorial to get started.

Crashes on my laptop. Here is the output..

[←[32minfo←[0m]    _______      .---.          ,-----.        .-'''-.     .-'''-.      ,-----.     ,---.    ,---.
[←[32minfo←[0m]   \  ____  \    | ,_|        .'  .-,  '.     / _     \   / _     \   .'  .-,  '.   |    \  /    |
[←[32minfo←[0m]   | |    \ |  ,-./  )       / ,-.|  \ _ \   (`' )/`--'  (`' )/`--'  / ,-.|  \ _ \  |  ,  \/  ,  |
[←[32minfo←[0m]   | |____/ /  \  '_ '`)    ;  \  '_ /  | : (_ o _).    (_ o _).    ;  \  '_ /  | : |  |\_   /|  |
[←[32minfo←[0m]   |   _ _ '.   > (_)  )    |  _`,/ \ _/  |  (_,_). '.   (_,_). '.  |  _`,/ \ _/  | |  _( )_/ |  |
[←[32minfo←[0m]   |  ( ' )  \ (  .  .-'    : (  '\_/ \   ; .---.  \  : .---.  \  : : (  '\_/ \   ; | (_ o _) |  |
[←[32minfo←[0m]   | (_(;)_) |  `-'`-'|___   \ `'/  \  ) /  \    `-'  | \    `-'  |  \ `'/  \  ) /  |  (_,_)  |  |
[←[32minfo←[0m]   |  (_,_)  /   |        \   '. \_/``'.'    \       /   \       /    '. \_/``'.'   |  |      |  |
[←[32minfo←[0m]   /_______.'    `--------`     '-----'       `-...-'     `-...-'       '-----'     '--'      '--'
[←[32minfo←[0m]
[←[32minfo←[0m] Blossom Engine - Nature Team
[←[32minfo←[0m] GLFW version 3.3.0
[←[32minfo←[0m] GLFW OpenGL context version 4.6.0
[←[32minfo←[0m] OpenGL Vendor NVIDIA Corporation
[←[32minfo←[0m] OpenGL Renderer NVIDIA GeForce GTX 960M/PCIe/SSE2
[←[32minfo←[0m] OpenGL Version 4.6.0 NVIDIA 552.22
[←[32minfo←[0m] OpenGL Shader Version 4.60 NVIDIA
[←[32minfo←[0m] 1920, 1080
[←[32minfo←[0m] Audio Engine: FMOD Studio by Firelight Technologies Pty Ltd.
[←[32minfo←[0m] Engine Initialization Success
[←[32minfo←[0m] Loaded glTF: assets/models/flower_8.gltf
[←[32minfo←[0m] Loaded glTF: assets/models/oak_0.gltf
[←[32minfo←[0m] Loaded glTF: assets/models/oak_1.gltf
[←[32minfo←[0m] Loaded glTF: assets/models/oak_2.gltf
[←[32minfo←[0m] Loaded glTF: assets/models/Flowers/Sunflower/SM_Sunflower.gltf
[←[32minfo←[0m] Loaded glTF: assets/models/Flowers/Sunflower/SM_SunflowerCluster.gltf
[←[32minfo←[0m] Loaded glTF: assets/models/Flowers/Daisy/SM_Daisy.gltf
[←[32minfo←[0m] Loaded glTF: assets/models/flower_2.gltf
[←[32minfo←[0m] Loaded glTF: assets/models/flower_6.gltf
[←[32minfo←[0m] Loaded glTF: assets/models/POIs/BigTree.glb
[←[32minfo←[0m] Loaded glTF: assets/models/POIs/RuinsBlockout.gltf
[←[32minfo←[0m] Loaded glTF: assets/models/particles/particle.gltf
[←[32minfo←[0m] Loaded glTF: assets/models/particles/particle.gltf
[←[32minfo←[0m] Loaded glTF: assets/models/player/BeeAnim1.gltf
[←[32minfo←[0m] Loaded glTF: assets/models/player/BeeAnim2.gltf
[←[32minfo←[0m] Loaded glTF: assets/models/player/BeeAnim3.gltf
[←[32minfo←[0m] Loaded glTF: assets/models/player/BeeAnim4.gltf|[←[32minfo←[0m] Loaded glTF: assets/models/player/BeeAnim5.gltf
[←[32minfo←[0m] Successfully loaded file from Disk

(+1)

Sorry for the inconvenience and thank you for the comment (and the log messages)! We will try to fix this ASAP.

The crash that I ran into has indeed been fixed.

Looks very nice. Music too. Definitely seems to require a more powerful computer than my laptop though. Wasn't able to try any gameplay.

Looking more than about 180° to the left or right all the geometry started to look really strange (and this was not reversible by looking back). Is this because of my hardware? My laptop's GPU only has 2GB of memory.

Images have been resized for uploading.