0.1 - The "Clarity" Update
Pizzapocalypse » Devlog
A small quality of life patch to address some issues has just come your way!
- The shader handling "seeing through" objects is much more consistent now. Buildings will only become invisible when the chef is behind them.
- The smoke vents' damage application now lines up with the smoke visuals.
- The first enemy encountered no longer meets the player so close to the instructional sign explaining how to dispatch enemies.
- The stomper enemy now squashes the chef.
- Water is now more visually consistent with the rest of the environment. (Where's the pool cleaner?)
Files
DevelopmentBuild.zip 1.2 GB
Version 44 11 days ago
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Pizzapocalypse
As a pizza chef, master your pizza toolset to traverse a corporation-ridden city and make a delivery to those in need!
More posts
- 1.0 - Pizzapocalypse2 days ago
- 0.5 - The "Grime & Shine" Update4 days ago
- 0.4 - The "Made with Love" Update6 days ago
- 0.3 - The "Glow-up"...date8 days ago
- 0.2 - The "Rising Tide" Update9 days ago
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