Major update changelist: 2024-06-25
Sounds of Shadows » Devlog
- Set-dressed level 2
- Did gameplay pass on level 2, added throwable items and keycard for final room.
- Added highlighted cables to help guide players to levers
- Improved AI encounters in level 2
- Refined and replaced Monster's sounds
- Minor changes to level 1 layout
- Minor changes to level 2 layout
- Added scripted sequence in Hangar in level 1
- Condensed voice logs and voice lines
- Added a first iteration of level 3
- Added an end sequence upon completing the game
- Iterated on color scheme for the post-processing
- Added main menu and pause menu
Bug fixing:
- Improved collisions in Hangar room - level 1
- Fixed a bug preventing the monster from spawning in level 1
- Fixed a bug making throwable items not produce ripples
- Fixed transition to level 2
- Fixed bug that would prevent the monster introduction scripted event to not happen
- Re-did thickness maps for some props, leading to better shader visualization
- Fixed a bug where monster would not be able to kill the player and block them if they were in a corner
- Fixed other miscellaneous bugs
Files
Sound of Shadows 413 MB
Version 20 Jun 25, 2024
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Sounds of Shadows
Listen for the shadows, because they will listen for you...
More posts
- Update changelist: 2024-06-17Jun 28, 2024