Alpha v0.2 Update


Key Changes

  • Levels have been iterated with graphical and layout improvements.
  • Gameplay has had some graphical improvements.
  • Player abilities have had improvements for User experience.
  • Enemies have had animations implemented.
  • New grapple point feature, letting you get up into the air.
  • New HUD layout and elements
  • Gameplay progression loop implemented.
  • Portals only spawn when the player has obtained the heart from the commander
  • VFX for commander teleporting
  • Sound for crossbow added.

Known Bugs:

  • Fatal error in build causing game crash, we are investigating the issue.

Bug Fixes

  • Collision fixes to many parts of the level.
  • Fixed a bug where enemy collision would desync after being shot.
  • Fixed a bug where arrow collision would remain after hitting an enemy causing other bugs.
  • Fixed collision size of the javelin to reflect its visuals.
  • Fixed animation bug related to Javelin ability
  • Fixed bug where enemy lunge doesn't hit the player
  • Fixed miss alignment of the Javelin ability not throwing towards the crosshair
  • Fixed a slowdown bug related to the gap closing ability
  • Fixed enemy AI not jumping up ledges
  • Variety of small bug fixes

Minor Changes

  • Minions spawned from commander have a small delay before becoming active
  • Commander now reacts to receiving damage rather then only spotting player

Get The Cleansing

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