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PharaDroid - Team 9 - 21/22 Y1D
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Devlog
Version 0.1.9 - Transfer Revamped
June 20, 2022
by
Alberto Sartini
2
For this build, we focused on implementing the final version of the transfer mechanic: a charged shot with the homing projectile. We also fixed the last few rooms and added working enemies to the Room...
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Version 0.1.7 - Getting there
June 10, 2022
by
Alberto Sartini
2
This week focus was to create a playable demo level which included most of the gameplay elements. We are looking for feedback on: Weakness and advantage system clarity Transfer mechanic Aim assist Kno...
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Version 0.1.4 - First Push on Itch.io
June 10, 2022
by
Alberto Sartini
2
The first push of the build is up! We are looking for feedback on: Readability of the character Enemy behaviour Known Issues: Gamepad doesn't work on menus sometimes Aiming on top of high architecture...
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