DevLog V1.1


ADDED: 
- Instructions on how the 2 different shooting mechanics work

CHANGED: 
- You are now able to slide underneath the 3 pipes in front of the start at the first arena
- That same area now does not obstruct the camera when you try to shoot up
- falling in the water in the second platforming section will move you back to the checkpoint
- When falling in the water you no longer are able to spawn back on a moving platform because it caused issues.
- The hot pipes now glow more to better signal the fact they will hurt the player


KNOWN BUGS:
- Shooting does not have a walking animation
- If you aim the character's bow starts to twitch.
- There are multiple areas where you can exit the playable area.
- When zooming in the crosshair is to the right of where you are shooting.
- Floating platforms don't have an animation
- There are places where the water does not cover everything
- Quiver does not have a texture
- If you keep dying in the same place it will teleport you closer to the edge of the platform you last stood on every time you die

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