Fungus Funk 0.4 Build 17-06-22


Our build got funkier with new art! We have some stuff missing what we're wishing to implement and stuff that needs to be fixed.

What's new in this build?

  • Elevator asset
  • Main Menu
  • Textured Art props
  • Modular walls
  • Floors
  • Disco tiles
  • Health station
  • Character models
  • Neutral AI
  • A level with art assets

What we're planning on adding in

  • Arrow indicator
  • Finished main menu
  • Aggressive AI for certain enemies
  • Clearer mini-game player and enemy score 
  • Winning screen
  • Pause screen
  • Animations - Main character and 1st Enemy
  • Mini-game characters -reuse character models
  • Character turning - Jack can fix this
  • Textures for assets
  • Decorations
  • Shooting feedback

Issues we're aware of

  • Hide UI during mini-game
  • Health bar looks like it's breaking 
  • Tiny pause before mini-game starts
  • Speed of enemies need to be slower
  • Enemies can keep trying to back off in a corner
  • All AI is neutral right now
  • Modular wall pieces are invisible sometimes
  • Doors clip into the wall
  • UI Health border does not contain the bigger health bars
  • Elevator does not teleport you to nowhere
  • If you die in the mini-game the game soft-locks
  • Health as player character does not get reset when done possessing
  • Controller support on menus
  • Background tempo needs to be slower
  • Music needs to loop
  • Main game AI moving when in mini-game, this causes the player to be in a different place

Files

Fungus Funk v0.4 487 MB
Jun 17, 2022

Get Fungus Funk - Team 06 - 21/22 Y1D

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