Week 6 - 0.169v
Setsuko: Drums of Harmony » Devlog
New features:
- Prototype menu UI added
- The start button only works
- Quitting is still done by hitting the window close button
Functional reworks:
- Custom start and end rooms placed
Visual changes:
- Trees have received new textures and are randomized in the level
- Beat visualizer is hidden outside of combat
Bug fixes:
- Pick ups are removed accordingly
- Movement can only happen once per beat (before or after the beat was heard)
- Music volume is set correctly after level finish.
Files
gudenuff-drumsofharmony-windows.zip 93 MB
Version 0.169 Jun 13, 2022
Get Setsuko: Drums of Harmony
Setsuko: Drums of Harmony
2D rhythm-based roguelike game made in a custom engine called Gudenuff Engine
Status | In development |
Authors | Breda University of Applied Sciences, Piinda, Clockweiz, lamci, Reemhi, Marivahlio, NeoSup, lyubomir_kostadinov, Alucard |
Genre | Rhythm, Action |
Tags | 2D, Pixel Art, Retro, Roguelike, Short, Singleplayer |
More posts
- MVP releaseJun 27, 2022
- Week 7 - 0.180vJun 21, 2022
- Week 7 - 0.178vJun 20, 2022
- Week 6 - 0.175v | Early Access!Jun 17, 2022
- Week 6 - 0.170vJun 14, 2022
- Week 5 - 0.168v - Quality of lifeJun 13, 2022
- Week 5 - 0.165v - Thursday buildJun 13, 2022
- Week 5 - 0.160v - Thursday build (new enemy)Jun 13, 2022
- Week 5 - 0.155v - Wednesday buildJun 13, 2022
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