View all by Breda University of Applied Sciences
Creator
Follow Breda University of Applied Sciences
Follow
Following Breda University of Applied Sciences
Following
Add To Collection
Collection
Comments
Devlog
Setsuko: Drums of Harmony
←
Return to Setsuko: Drums of Harmony
Devlog
MVP release
June 27, 2022
by
NeoSup
10
Our MVP is released today! expect a hotfix later today and a new trailer to celebrate this release! Features added: Win & game over screen added! Menu navigation should work as expected. Most sound ef...
Continue reading
Week 7 - 0.180v
June 21, 2022
by
NeoSup
2
Features added: Player has an drum animation! There is a scoring system which scores you on beat hits & cleansing enemies. Enemy sprite animations added for Umbrella and Lady long neck. Fire animation...
Continue reading
Week 7 - 0.178v
June 20, 2022
by
NeoSup
1
" A heavy mist is entering a remote village, music rings through its forest " Features added: Whenever you swap weapons, your character shows this! There is now a feedback form you can fill in through...
Continue reading
Week 6 - 0.175v | Early Access!
June 17, 2022
by
NeoSup
1
New features added: Particle effects, hitting the beat, attacking enemies, death particles and more! Menu navigation is put in place ( still work in progress ) Music volume can be changed. New charact...
Continue reading
Week 6 - 0.170v
June 14, 2022
by
NeoSup
2
Features added: Traps & crates added to level generation (watch out for the caltrops!) Custom combat room presets Rework of features: Beat matching is tweaked (feedback is appreciated!)...
Continue reading
Week 6 - 0.169v
June 13, 2022
by
NeoSup
2
New features: Prototype menu UI added The start button only works Quitting is still done by hitting the window close button Functional reworks: Custom start and end rooms placed Visual changes: Trees...
Continue reading
Week 5 - 0.168v - Quality of life
June 13, 2022
by
Breda University of Applied Sciences
2
New features added: Added metronome mode which can be toggled by pressing M Added text for when game is paused Rework of features: Beat visualizer provides more feedback now Grey blueish bars represen...
Continue reading
Week 5 - 0.165v - Thursday build
June 13, 2022
by
Breda University of Applied Sciences
2
New features added: Area of effect attack added to the player's arsenal Music changes volume when entering or leaving combat. Bug fixes: Ranged enemy attack always deals damage when tile is fully red...
Continue reading
Week 5 - 0.160v - Thursday build (new enemy)
June 13, 2022
by
Breda University of Applied Sciences
2
Features added in this build: New ranged enemy (see video) Bug fixes: Enemies no longer spawn inside the player or other enemies. Level generation should be more stable (rooms are always clearable now...
Continue reading
Week 5 - 0.155v - Wednesday build
June 13, 2022
by
Breda University of Applied Sciences
2
Following features were added into the game: Following enemy Hit VFX The following changes were made: Projectile deals 1 damage Switched enemy sprites Lowered master volume Tweaked beat-matching sensi...
Continue reading
Week 5 - 0.152v - Tuesday build
June 13, 2022
by
Breda University of Applied Sciences
2
These features were reworked: Player now instant fires at an enemy Projectile line is drawn to show direction of fire. Avoids prior problems with overlapping enemies on player. Hearts are only dropped...
Continue reading
Week 2 - 0.100v - Combat Prototype
June 13, 2022
by
Breda University of Applied Sciences
2
Current features Directional shooting with arrow keys or gamepad buttons Controller support Simple UI Movement on the beat Beat visualizer Level progression No wall breaking except for doors Path foll...
Continue reading