Week 2 - 0.100v - Combat Prototype


Current features

  • Directional shooting with arrow keys or gamepad buttons
  • Controller support
  • Simple UI
  • Movement on the beat
  • Beat visualizer 
  • Level progression
  • No wall breaking except for doors
  • Path following enemy
  • Pattern following enemy
  • Line of sight for player and enemies

Feedback already received

  • Movement with controller thumbstick feels wonky
  • Required beat-matching movement feels irresponsive
  • Visual FX / Ethereal flames as indication of damage modifier” 
  • “Missing motivation to keep to the beat; More effort than reward to keep into beat” 

Slower BPM feels easier 

  • "Build up a bar of matched-beats” 
  • “Effect / Notes flying towards bar” (edited)

Get Setsuko: Drums of Harmony

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