Version 0.0.0 Beta


- Player is now sprinting by default and can walk slower by holding shift
- FOV changes depending on player's speed
- Enemies now have a gibbing effect when they are killed
- Visual indicator for active power-ups
- Placeholder audio for feedback such as shooting with no ammo, getting hit, etc.
- Main menu has placeholder logo for game
- Removed light on player
- Iterated on levels
- Pixelated gun visuals


- Enemy collision detection more robust -> can no longer be pushed through walls and ceilings

Known Issues:

- Enemy can walk through doors
- Visuals for melee attack are placeholder
- Player can drag barrels
- Enemies can push barrels

Files 162 MB
Jun 09, 2022


Leave a comment

Log in with to leave a comment.