Build 0.10.1 - Devlog


General

  • Added the following levels:
    • Level 6: Intermediate
    • Level 7: Intermediate
    • Level 9: Expert
  • Updated the following levels:
    • Level 5: Previously level 6
    • Level 8: Previously level 5 + layout to be more easily accessible
    • Level 10: Layout to be less unfair
  • Updated landing page appearance
  • Added feedback button to landing page redirecting to the playtest questionnaire
  • Added a win game screen
  • Added completion data shown at the win & game over screen
  • Added a pause menu accessible by pressing "escape", including a resume, restart, controls and main menu button

Features

  • Mandatory Collectibles
    • Updated collected SFX
    • Updated mesh to rings
    • Removed haptic feedback
  • Ranged Attack Hazards
    • Added haptic feedback on projectile hit
    • Updated turret shot SFX
    • Updated shape language: Stationary turrets are now blocks and aiming turrets spheres
    • Updated hazard colours to be more aligned and are more recognizable
    • Removed hazard textures to be more readable

Known Issues

  • Not all levels have their level title shown
  • Level 5's label still says level 6
  • Pause menu is just controllable with mouse
  • Level selection & controls page appearances are not in-line with the landing page

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