Vana | Development Log v0.31
Vana » Devlog
Minor Update
General Changes:
- The Level is being iterated upon...
- Section 0 is being set-dressed.
- Section 1 is being set-dressed.
- Section 2 has been blocked out, but is unavailable in the current build.
- Section 3 has been blocked out, but is unavailable in the current build.
- Section Tree has been blocked out and set-dressed, but is unavailable in the current build.
- The initial Cutscene has been added to the build and starts playing once the Player Character has loaded in the level.
- Cutscenes can be skipped.
- SFX have been added throughout the build.
- Background Noises
Fixes:
- Fixed the Credits. The Credits roll as intended now.
- Fixed the Initial Cutscene. The Cutscene triggers as intended now.
- Fixed the Onboarding Triggers. However, the first one still doesn't trigger.
- Fixed the Upward Gliding. The Player is no longer able to glide in an upward motion.
Known Issues:
- There are little to no Checkpoints placed throughout the level. There is an update planned in the near future concerning the full implementation of Checkpoints and Death Zones.
- The Player cannot respawn in certain areas of the level. There is an update planned in the near future concerning the full implementation of Checkpoints and Death Zones.
- The Player is unable to navigate the main menu using the Arrow Keys unless the mouse cursor is hovering over either of the buttons.
- In the Pause Menu, under "Resolution", the resolution settings do not save, nor apply.
- In the Pause Menu, under "Audio", the audio settings do not save, nor apply.
- In the Pause Menu, under "Game", multiple actions can be set to the same input. This makes the game impossible to beat in some cases.
- The TeleCube can be flung into the level's geometry by standing next to wall and clipping the TeleCube through the wall.
Files
Vana
Jun 21, 2022
Get Vana
Vana
Unravel the secrets of the lost souls.
Status | Released |
Publisher | |
Authors | Breda University of Applied Sciences, Ugro, Luciano Jürgen van Waas, Olivier Dral, SVDK, cas.trines, Vassil M, Katelin |
Genre | Platformer |
Tags | 3D, 3D Platformer, biome, breda-university-of-applied-sciences, buas, free, Narrative, Third Person, vana |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial, Textless |
More posts
- Vana | Development Log v1.1Jul 06, 2022
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- Vana | Development Log v1.0 - Out Now!Jun 28, 2022
- Vana | Development Log v0.41Jun 24, 2022
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- Vana | Development Log v0.3 - Early Access Out Now!Jun 20, 2022
- Vana | Development Log v0.2Jun 20, 2022
- Vana | Development Log v0.1Jun 20, 2022
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